Evaluation of Technology Learning
Evaluating student’s output as of today wherein in most of the activities computer technology were involved. It’s a challenging part for the teacher who will do the evaluation because these types of activities were usually objective.
The standard student evaluation of learning must change. This is justified by the fact that not only has the new generation changed into digital learners, but the traditional world has metamorphosed into a digital world. Teachers must adopt a new mindset both for instruction and evaluation. Evaluation must be geared to assessment of essential knowledge and skills so that learners can function effectively, productively and creatively in a new world. It must use evaluative tools that measure the new basic skills of the 21st century digital culture, namely: solution fluency, information fluency, collaboration fluency, media fluency, creativity fluency and digital citizenship. This six fluencies reflect process skills. On the other hand, the change in evaluation approach is referred to as mass amateurization, a term which implies a mass reach of student outputs.
Our curriculum offers lots of subjects where your knowledge about technology is highly needed. It is so amazing that our teachers / instructors are able to give us grades that far beyond being bias. They are able to show us rubrics on how we are being rated on a specific task.
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